Sensitivity Converter

Sensitivity Converter

Source Game

Target Game

Enter sensitivity to see result

Engine Comparison

APX

Apex Legends

Modified Source

0.022
VAL

Valorant

Unreal Engine 4

0.07
Conversion Ratio×0.3143

Conversion Formula

New Sens = Old Sens × (Old Yaw ÷ New Yaw)

cm/360 = 360 ÷ (DPI × Sens × Yaw) × 2.54

APX

Apex Legends Sensitivity Conversion

Convert Apex Legends sensitivity to other FPS games or from other games to Apex Legends. Yaw-based conversion keeps cm/360° consistent for seamless muscle memory transfer.

Engine & Parameters

  • Game EngineModified Source
  • Yaw Value0.022
  • Sensitivity Range0.5 – 5
  • Default Sensitivity2.5

Game Type

Battle Royale / Multiplayer

Pro recommended cm/360°: 30–45 cm

Apex Legends is built on a modified Source engine. Hip-fire yaw matches CS2 at 0.022, allowing direct 1:1 sensitivity mapping.

Engine Notes

Modified Source engine with identical hip-fire yaw to CS2. ADS sensitivity uses a separate multiplier.

Sens 2.5 (800 DPI) ≈ 20.8 cm/360°

Apex Legends Convert to Other Games

Apex Legends Sensitivity Reference Table

Sensitivity eDPI (800 DPI) cm/360° Speed Grade
0.5 400 103.9 cm Low Sensitivity
1.143 914 45.5 cm Medium Sensitivity
1.786 1429 29.1 cm High Sensitivity
2.429 1943 21.4 cm High Sensitivity
3.071 2457 16.9 cm High Sensitivity
3.714 2971 14 cm High Sensitivity
4.357 3486 11.9 cm High Sensitivity
5 4000 10.4 cm High Sensitivity

* cm/360° calculated at 800 DPI. Low sensitivity (>50cm) suits tactical shooters, medium (30–50cm) for battle royale, high (<30cm) for fast-paced games.

Apex Legends Sensitivity FAQ

Q. What sensitivity should I use for Apex Legends?

Apex Legends is a battle royale / multiplayer game. Pro players recommend cm/360° in the 30–45 cm range. At 800 DPI, sensitivity is typically set between 0.5–5. Use the PSA method to scientifically find your ideal value.

Q. What does Apex Legends's yaw value mean?

Apex Legends's yaw value is 0.022, meaning each unit of sensitivity corresponds to 0.022° of camera rotation per mouse count. The yaw value is the core parameter for sensitivity conversion. Modified Source engine with identical hip-fire yaw to CS2. ADS sensitivity uses a separate multiplier.

Q. How do I convert Apex Legends sensitivity to other games?

Use the formula: New Sens = Apex Legends Sens × (0.022 ÷ Target Yaw). Or use the converter tool above — select the target game and it calculates automatically. The conversion preserves cm/360° for consistent muscle memory.

Q. Should I enable Raw Input in Apex Legends?

Strongly recommended. Raw Input lets Apex Legends read mouse data directly, bypassing Windows mouse processing (like acceleration). Also disable "Enhance pointer precision" in Windows settings — it's actually mouse acceleration that destroys sensitivity consistency.

Q. How do I calculate Apex Legends eDPI?

eDPI = Mouse DPI × Apex Legends In-game Sensitivity. For example, 800 DPI × Sensitivity 2.5 = eDPI 2000. eDPI is a unified standard for comparing sensitivity across different DPI settings.

Q. How do I adjust Apex Legends sensitivity after changing DPI?

Keep eDPI the same. If DPI doubles from 800 to 1600, halve the sensitivity. Formula: New Sens = Old Sens × (Old DPI ÷ New DPI). Example: 2.5 × (800 ÷ 1600) = 1.250.

Find Your Perfect Apex Legends Sensitivity

Use the PSA method for scientific testing — 7 rounds of iterative convergence