Sensitivity Converter

Sensitivity Converter

Source Game

Target Game

Enter sensitivity to see result

Engine Comparison

R6S

Rainbow Six Siege

AnvilNext 2.0

0.00572
VAL

Valorant

Unreal Engine 4

0.07
Conversion Ratio×0.0817

Conversion Formula

New Sens = Old Sens × (Old Yaw ÷ New Yaw)

cm/360 = 360 ÷ (DPI × Sens × Yaw) × 2.54

R6S

Rainbow Six Siege Sensitivity Conversion

Convert Rainbow Six Siege sensitivity to other FPS games or from other games to Rainbow Six Siege. Yaw-based conversion keeps cm/360° consistent for seamless muscle memory transfer.

Engine & Parameters

  • Game EngineAnvilNext 2.0
  • Yaw Value0.00572
  • Sensitivity Range5 – 30
  • Default Sensitivity10

Game Type

Tactical Shooter

Pro recommended cm/360°: 40–60 cm

R6 Siege uses AnvilNext 2.0 with yaw≈0.00572. Sensitivity numbers tend to be higher among FPS games.

Engine Notes

AnvilNext engine has unique mouse handling with yaw=0.00572, often requiring XFactorAiming adjustments.

Sens 10 (800 DPI) ≈ 20.0 cm/360°

Rainbow Six Siege Convert to Other Games

Rainbow Six Siege Sensitivity Reference Table

Sensitivity eDPI (800 DPI) cm/360° Speed Grade
5 4000 40 cm Medium Sensitivity
8.571 6857 23.3 cm High Sensitivity
12.143 9714 16.5 cm High Sensitivity
15.714 12571 12.7 cm High Sensitivity
19.286 15429 10.4 cm High Sensitivity
22.857 18286 8.7 cm High Sensitivity
26.429 21143 7.6 cm High Sensitivity
30 24000 6.7 cm High Sensitivity

* cm/360° calculated at 800 DPI. Low sensitivity (>50cm) suits tactical shooters, medium (30–50cm) for battle royale, high (<30cm) for fast-paced games.

Rainbow Six Siege Sensitivity FAQ

Q. What sensitivity should I use for Rainbow Six Siege?

Rainbow Six Siege is a tactical shooter game. Pro players recommend cm/360° in the 40–60 cm range. At 800 DPI, sensitivity is typically set between 5–30. Use the PSA method to scientifically find your ideal value.

Q. What does Rainbow Six Siege's yaw value mean?

Rainbow Six Siege's yaw value is 0.00572, meaning each unit of sensitivity corresponds to 0.00572° of camera rotation per mouse count. The yaw value is the core parameter for sensitivity conversion. AnvilNext engine has unique mouse handling with yaw=0.00572, often requiring XFactorAiming adjustments.

Q. How do I convert Rainbow Six Siege sensitivity to other games?

Use the formula: New Sens = Rainbow Six Siege Sens × (0.00572 ÷ Target Yaw). Or use the converter tool above — select the target game and it calculates automatically. The conversion preserves cm/360° for consistent muscle memory.

Q. Should I enable Raw Input in Rainbow Six Siege?

Strongly recommended. Raw Input lets Rainbow Six Siege read mouse data directly, bypassing Windows mouse processing (like acceleration). Also disable "Enhance pointer precision" in Windows settings — it's actually mouse acceleration that destroys sensitivity consistency.

Q. How do I calculate Rainbow Six Siege eDPI?

eDPI = Mouse DPI × Rainbow Six Siege In-game Sensitivity. For example, 800 DPI × Sensitivity 10 = eDPI 8000. eDPI is a unified standard for comparing sensitivity across different DPI settings.

Q. How do I adjust Rainbow Six Siege sensitivity after changing DPI?

Keep eDPI the same. If DPI doubles from 800 to 1600, halve the sensitivity. Formula: New Sens = Old Sens × (Old DPI ÷ New DPI). Example: 10 × (800 ÷ 1600) = 5.000.

Find Your Perfect Rainbow Six Siege Sensitivity

Use the PSA method for scientific testing — 7 rounds of iterative convergence