Sensitivity Converter
Sensitivity Converter
Source Game
Target Game
Enter sensitivity to see result
Engine Comparison
Valorant
Unreal Engine 4
Valorant
Unreal Engine 4
Conversion Formula
New Sens = Old Sens × (Old Yaw ÷ New Yaw)
cm/360 = 360 ÷ (DPI × Sens × Yaw) × 2.54
Popular Conversions
Valorant Sensitivity Conversion
Convert Valorant sensitivity to other FPS games or from other games to Valorant. Yaw-based conversion keeps cm/360° consistent for seamless muscle memory transfer.
Engine & Parameters
- Game EngineUnreal Engine 4
- Yaw Value0.07
- Sensitivity Range0.1 – 1
- Default Sensitivity0.3
Game Type
Tactical Shooter
Pro recommended cm/360°: 40–60 cm
Valorant uses Unreal Engine 4 with yaw=0.07, roughly 3.18× that of CS2, so sensitivity numbers are typically lower.
Engine Notes
UE4 engine default yaw=0.07, so equivalent feel requires roughly 1/3 of the CS2 sensitivity value.
Sens 0.3 (800 DPI) ≈ 54.4 cm/360°
Valorant Convert to Other Games
Valorant → Counter-Strike 2
Sens 0.3 → 0.9545 · yaw 0.07 → 0.022
Valorant → Apex Legends
Sens 0.3 → 0.9545 · yaw 0.07 → 0.022
Valorant → Overwatch 2
Sens 0.3 → 3.1818 · yaw 0.07 → 0.0066
Valorant → Rainbow Six Siege
Sens 0.3 → 3.6713 · yaw 0.07 → 0.00572
Valorant → Fortnite
Sens 0.3 → 0.0378 · yaw 0.07 → 0.5555
Valorant → Call of Duty: Warzone
Sens 0.3 → 3.1818 · yaw 0.07 → 0.0066
Valorant → Escape from Tarkov
Sens 0.3 → 0.9545 · yaw 0.07 → 0.022
Valorant → PUBG
Sens 0.3 → 0.9545 · yaw 0.07 → 0.022
Valorant → Battlefield 2042
Sens 0.3 → 9.5455 · yaw 0.07 → 0.0022
Valorant → Delta Force: Hawk Ops
Sens 0.3 → 0.9545 · yaw 0.07 → 0.022
Valorant Sensitivity Reference Table
| Sensitivity | eDPI (800 DPI) | cm/360° | Speed Grade |
|---|---|---|---|
| 0.1 | 80 | 163.3 cm | Low Sensitivity |
| 0.229 | 183 | 71.3 cm | Low Sensitivity |
| 0.357 | 286 | 45.7 cm | Medium Sensitivity |
| 0.486 | 389 | 33.6 cm | Medium Sensitivity |
| 0.614 | 491 | 26.6 cm | High Sensitivity |
| 0.743 | 594 | 22 cm | High Sensitivity |
| 0.871 | 697 | 18.7 cm | High Sensitivity |
| 1 | 800 | 16.3 cm | High Sensitivity |
* cm/360° calculated at 800 DPI. Low sensitivity (>50cm) suits tactical shooters, medium (30–50cm) for battle royale, high (<30cm) for fast-paced games.
Valorant Sensitivity FAQ
Q. What sensitivity should I use for Valorant?
Valorant is a tactical shooter game. Pro players recommend cm/360° in the 40–60 cm range. At 800 DPI, sensitivity is typically set between 0.1–1. Use the PSA method to scientifically find your ideal value.
Q. What does Valorant's yaw value mean?
Valorant's yaw value is 0.07, meaning each unit of sensitivity corresponds to 0.07° of camera rotation per mouse count. The yaw value is the core parameter for sensitivity conversion. UE4 engine default yaw=0.07, so equivalent feel requires roughly 1/3 of the CS2 sensitivity value.
Q. How do I convert Valorant sensitivity to other games?
Use the formula: New Sens = Valorant Sens × (0.07 ÷ Target Yaw). Or use the converter tool above — select the target game and it calculates automatically. The conversion preserves cm/360° for consistent muscle memory.
Q. Should I enable Raw Input in Valorant?
Strongly recommended. Raw Input lets Valorant read mouse data directly, bypassing Windows mouse processing (like acceleration). Also disable "Enhance pointer precision" in Windows settings — it's actually mouse acceleration that destroys sensitivity consistency.
Q. How do I calculate Valorant eDPI?
eDPI = Mouse DPI × Valorant In-game Sensitivity. For example, 800 DPI × Sensitivity 0.3 = eDPI 240. eDPI is a unified standard for comparing sensitivity across different DPI settings.
Q. How do I adjust Valorant sensitivity after changing DPI?
Keep eDPI the same. If DPI doubles from 800 to 1600, halve the sensitivity. Formula: New Sens = Old Sens × (Old DPI ÷ New DPI). Example: 0.3 × (800 ÷ 1600) = 0.150.
Find Your Perfect Valorant Sensitivity
Use the PSA method for scientific testing — 7 rounds of iterative convergence