Sensitivity Converter

Sensitivity Converter

Source Game

Target Game

Enter sensitivity to see result

Engine Comparison

VAL

Valorant

Unreal Engine 4

0.07
OW2

Overwatch 2

Blizzard Custom

0.0066
Conversion Ratio×10.6061

Conversion Formula

New Sens = Old Sens × (Old Yaw ÷ New Yaw)

cm/360 = 360 ÷ (DPI × Sens × Yaw) × 2.54

Valorant to Overwatch 2 Sensitivity Converter

Valorant uses Unreal Engine 4 (yaw=0.07), while Overwatch 2 uses Blizzard Custom (yaw=0.0066). Since Overwatch 2's yaw is lower, the converted sensitivity number will be higher. For example, Valorant sensitivity 0.3 equals Overwatch 2 3.182.

Conversion Formula

Formula: New Sens = Old Sens × (Old Yaw / New Yaw) = 0.3 × (0.07 / 0.0066) = 3.182

Engine Differences

UE4 engine default yaw=0.07, so equivalent feel requires roughly 1/3 of the CS2 sensitivity value.

Blizzard custom engine yaw=0.0066, about 1/3 of CS2, resulting in higher sensitivity numbers.

Parameter Comparison

Engine

Valorant

Unreal Engine 4

Overwatch 2

Blizzard Custom

Yaw Value

Valorant

0.07

Overwatch 2

0.0066

Sensitivity Range

Valorant

0.1 – 1

Overwatch 2

2 – 15

Example Conversion

Valorant

0.3

Overwatch 2

3.1818

Valorant → Overwatch 2 Sensitivity Reference Table

Valorant Overwatch 2 cm/360° (800DPI)
0.1 1.0606 163.3 cm
0.229 2.4288 71.3 cm
0.357 3.7864 45.7 cm
0.486 5.1545 33.6 cm
0.614 6.5121 26.6 cm
0.743 7.8803 22 cm
0.871 9.2379 18.7 cm
1 10.6061 16.3 cm

* Based on 800 DPI. cm/360° changes with different DPI, but converted sensitivity values are DPI-independent.

Valorant to Overwatch 2 Important Notes

1

Valorant (yaw=0.07) and Overwatch 2 (yaw=0.0066) have different yaw values. The conversion ratio is 10.6061. You cannot simply copy sensitivity numbers between them.

2

The sensitivity values differ significantly (over 3×). After conversion, verify the value falls within Overwatch 2's valid range (2–15).

3

Before converting, ensure both games have Raw Input enabled and Windows mouse acceleration ("Enhance pointer precision") is turned off for accurate results.

4

After converting, practice in Overwatch 2's training range or casual mode for 15–30 minutes. Even with identical cm/360, different game visuals, frame rates, and movement speeds may feel slightly different.

Valorant to Overwatch 2 FAQ

Q. What is Valorant sensitivity 0.3 in Overwatch 2?

Valorant sensitivity 0.3 equals Overwatch 2 3.1818. Calculation: 0.3 × (0.07 ÷ 0.0066) = 3.1818. At 800 DPI, this corresponds to approximately 54.4 cm/360°.

Q. Why are Valorant and Overwatch 2 sensitivity numbers so different?

Because Valorant's yaw value is 0.07, while Overwatch 2's is 0.0066. The yaw value determines how many degrees of rotation each unit of sensitivity produces. Games with lower yaw values need higher sensitivity numbers to achieve the same physical turning speed.

Q. Do I need to change my DPI after converting?

No. Sensitivity conversion only involves changing the in-game sensitivity number. Keep your DPI the same. The conversion formula already accounts for yaw differences between games, ensuring cm/360° stays consistent at the same DPI.

Q. Can ADS sensitivity be converted between Valorant and Overwatch 2?

This tool converts base hip-fire sensitivity. ADS sensitivity is typically a multiplier of the base sensitivity, and different games use different multiplier systems that can't be directly cross-converted. After converting hip-fire sensitivity, manually adjust the ADS multiplier in Overwatch 2 to a comfortable range (typically 0.7–1.0).

Q. What is the conversion ratio from Valorant to Overwatch 2?

The conversion ratio is 10.6061 (0.07 ÷ 0.0066). Multiply your Valorant sensitivity by this ratio to get the Overwatch 2 equivalent. For example: sensitivity 0.1 × 10.6061 = 1.0606.

More Conversions

Reverse Conversion

Overwatch 2 → Valorant, click to switch direction

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