Sensitivity Converter

Sensitivity Converter

Source Game

Target Game

Enter sensitivity to see result

Engine Comparison

OW2

Overwatch 2

Blizzard Custom

0.0066
VAL

Valorant

Unreal Engine 4

0.07
Conversion Ratio×0.0943

Conversion Formula

New Sens = Old Sens × (Old Yaw ÷ New Yaw)

cm/360 = 360 ÷ (DPI × Sens × Yaw) × 2.54

Overwatch 2 to Valorant Sensitivity Converter

Overwatch 2 uses Blizzard Custom (yaw=0.0066), while Valorant uses Unreal Engine 4 (yaw=0.07). Since Valorant's yaw is higher, the converted sensitivity number will be lower. For example, Overwatch 2 sensitivity 5 equals Valorant 0.471.

Conversion Formula

Formula: New Sens = Old Sens × (Old Yaw / New Yaw) = 5 × (0.0066 / 0.07) = 0.471

Engine Differences

Blizzard custom engine yaw=0.0066, about 1/3 of CS2, resulting in higher sensitivity numbers.

UE4 engine default yaw=0.07, so equivalent feel requires roughly 1/3 of the CS2 sensitivity value.

Parameter Comparison

Engine

Overwatch 2

Blizzard Custom

Valorant

Unreal Engine 4

Yaw Value

Overwatch 2

0.0066

Valorant

0.07

Sensitivity Range

Overwatch 2

2 – 15

Valorant

0.1 – 1

Example Conversion

Overwatch 2

5

Valorant

0.4714

Overwatch 2 → Valorant Sensitivity Reference Table

Overwatch 2 Valorant cm/360° (800DPI)
2 0.1886 86.6 cm
3.857 0.3637 44.9 cm
5.714 0.5387 30.3 cm
7.571 0.7138 22.9 cm
9.429 0.889 18.4 cm
11.286 1.0641 15.3 cm
13.143 1.2392 13.2 cm
15 1.4143 11.5 cm

* Based on 800 DPI. cm/360° changes with different DPI, but converted sensitivity values are DPI-independent.

Overwatch 2 to Valorant Important Notes

1

Overwatch 2 (yaw=0.0066) and Valorant (yaw=0.07) have different yaw values. The conversion ratio is 0.0943. You cannot simply copy sensitivity numbers between them.

2

The sensitivity values differ significantly (less than 1/3). After conversion, verify the value falls within Valorant's valid range (0.1–1).

3

Before converting, ensure both games have Raw Input enabled and Windows mouse acceleration ("Enhance pointer precision") is turned off for accurate results.

4

After converting, practice in Valorant's training range or casual mode for 15–30 minutes. Even with identical cm/360, different game visuals, frame rates, and movement speeds may feel slightly different.

Overwatch 2 to Valorant FAQ

Q. What is Overwatch 2 sensitivity 5 in Valorant?

Overwatch 2 sensitivity 5 equals Valorant 0.4714. Calculation: 5 × (0.0066 ÷ 0.07) = 0.4714. At 800 DPI, this corresponds to approximately 34.6 cm/360°.

Q. Why are Overwatch 2 and Valorant sensitivity numbers so different?

Because Overwatch 2's yaw value is 0.0066, while Valorant's is 0.07. The yaw value determines how many degrees of rotation each unit of sensitivity produces. Games with lower yaw values need higher sensitivity numbers to achieve the same physical turning speed.

Q. Do I need to change my DPI after converting?

No. Sensitivity conversion only involves changing the in-game sensitivity number. Keep your DPI the same. The conversion formula already accounts for yaw differences between games, ensuring cm/360° stays consistent at the same DPI.

Q. Can ADS sensitivity be converted between Overwatch 2 and Valorant?

This tool converts base hip-fire sensitivity. ADS sensitivity is typically a multiplier of the base sensitivity, and different games use different multiplier systems that can't be directly cross-converted. After converting hip-fire sensitivity, manually adjust the ADS multiplier in Valorant to a comfortable range (typically 0.7–1.0).

Q. What is the conversion ratio from Overwatch 2 to Valorant?

The conversion ratio is 0.0943 (0.0066 ÷ 0.07). Multiply your Overwatch 2 sensitivity by this ratio to get the Valorant equivalent. For example: sensitivity 2 × 0.0943 = 0.1886.

More Conversions

Reverse Conversion

Valorant → Overwatch 2, click to switch direction

Go to Conversion →

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